GW11 DeadlineSat 21 Nov, 11:00--d--h--m--s
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Pundit

FPL Mini League Analyser

See your rivals’ captains, chips, transfers and picks, live points for the gameweek, and exactly where you stand in any classic league.

Your league ID is the number in the address bar when you open the league on FPL — the bit after /leagues/. Show me how. No ID to hand? .

Here’s how to find your FPL league ID if you don’t know where to look.

You can also add your league ID directly in the URL. For example, add “/89550” to this page’s URL, where 89550 is the league ID. Bookmark that and you won’t need to look the number up again.

Want to see how your own career compares? Try our all time FPL rank checker, or check who’s starting this week on our predicted lineups page.

What the mini league analyser shows

You vs your league. Choose your own team and the analyser shows the gap to the leader and to the manager directly above you, your differentials, the players who hurt you most when they score, and the chips you and the leader still hold.

League table.Every manager’s gameweek and total points, their movement since last week, their overall FPL rank, their captain and his live points, any chip they played, and the transfers they made — with any points hit beside them.

Player pick percentage.How many managers in your league own each player, alongside that player’s overall ownership. The gap between the two is where rank is won and lost: owning a well-picked player protects you, owning a differential is how you climb.

Captain picks. Who your rivals captained, and how many went the same way. A captain owned by most of the league is a much lower-risk pick than the numbers alone suggest.

Chip usage. Which chips each manager has already played and which they still hold. FPL gives two of each chip: the first set has to be played by the Gameweek 19 deadline, and the second covers Gameweeks 20 to 38. The table shows whichever set can still be played. Knowing that a rival still has a Bench Boost and a Triple Captain in hand changes how you plan the run-in.

How to use it to beat your mini league

Cover the players your rivals own.A player owned by most of your league is a shield, not a differential: when he scores, everyone gains together. The danger is a highly owned player you don’t have, because every point he scores is a point lost to almost the whole league. The “Your threats” list ranks exactly those players.

Pick differentials to climb. Players your rivals have ignored are how you make up ground. Compare League % with Overall %: a player well below his overall ownership in your league is a differential against your rivals in particular, even if plenty of managers elsewhere own him.

Watch the armband. When most of the league captains the same player, going with them protects your position, and going against them is the biggest swing available in a single gameweek. Chasing the leader late in the season, that swing is often the only one big enough.

Time your chips against theirs. A rival holding a Bench Boost or Triple Captain you have already used has a big gameweek still to come. Check the chip table before the doubles and blanks, and before the Gameweek 19 deadline, when any first-half chips not yet played are lost.